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Project

VAJRA Flaying Knife

Year

2024

Category

Props and Weapon

Software

Unreal Engine5 /Maya /Zbrush
Substance Painter

Marmoset Toolbag

This piece is based on a traditional Derge skinning knife, created as a complete weapon production pipeline exercise. To establish an authentic presentation environment, vegetation was integrated using Quixel Megascans assets. The focus was on refining precision in high-to-low poly baking and material definition. Low-poly modeling in Maya, high-poly sculpting in ZBrush, texturing in Substance Painter, and final rendering in Unreal Engine.

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