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Jing Chiang

Environment Artist

Unreal environment artist experienced in crafting immersive environments for game. Adapts quickly in fast-paced, multitasking settings, bringing strong attention to detail in both solo and team projects.

Gnomon - School of VFX, Games & Animation

Certificate in Digital Production - Emphasis in Game Art 

Graduated 2025 

Shih Chien University

Bachelor of Fine Art in Communications Design

Graduated 2023 

Experience

Director & 3D Artist | Lead Artist - C-LAB Future Vision Lab

• Directed and produced Chasing the Sky, an 8K dome projection work showcased to 200+ attendees across two exhibitions. 

• Led full production pipeline from initial concept and storyboarding through asset creation to final rendering, optimizing for 8K hemispherical playback.

• Collaborated with on-site engineers to resolve color calibration and projection alignment issues, ensuring visual accuracy and preventing distortion on dome systems.

• Coordinated event-specific marketing materials and program sequencing, managing technical testing and exhibition logistics.

March - Octuber 2022

Unity Artist & Illustrator | Internship - Shih Chien University & TAICCA

• Created character designs and animations for a multi-platform AR/VR/print environmental awareness project, contributing to prototype approval by TAICCA. • Built interactive VR scenes in Unity that visualized real-time air quality data from cloud-based APIs. • Collaborated with cross-departmental teams to develop immersive experiences across digital and physical media.

Nov 2021 - March 2022

Skill Highlights

Real-time Environment and Props Production

• Build photorealistic environments and organic assets using industry-standard pipelines in Unreal Engine 5. Design cohesive scenes that support narrative-driven visual storytelling.

• Create modular building systems and hero assets from scratch, managing the full production from modeling and texturing to set dressing and final lighting.

• Create realistic textures using Substance 3D Designer and develop custom shaders in Unreal Engine 5, ensuring assets are performance-optimized for real-time production without  sacrificing quality.

• Implement interactive logic and environmental efects using Blueprints and Niagara VFX systems to enhance scene dynamism. • Apply deep knowledge of real-time production theories to ensure assets are optimized for both performance and visual quality.

3D Generalist Foundation

• Strong foundation in traditional art principles (anatomy, perspective, color theory) applied to 3D production • Proficient in PBR worklows and physically-based shading for realistic material creation

• Experienced in the full character creation pipeline, from high-poly sculpting to production-ready retopology and rigging for both film and games.

• Research-driven approach to lighting and rendering challenges, achieving distinct visual styles across di ferent projects.

Soft Skills and Professionalism

• Execute projects efectively both independently and within teams.

• Maintain high aesthetic standards with strong attention to detail, ensuring deliverables meet artistic direction while bringing creative problem-solving to technical challenges.

• Adapt to feedback professionally to ensure visual and technical alignment with the team.

AWARDS

CGW XR Battle 2022

• Award | Best Visual Art Vision Get Wild Award 2022 • Nomination | 3D animation Best of Term - Gnomon • Runner Up | 2025 Summer Term  

Vision Get Wild Award 2022

• Nomination | 3D animation Best of Term - Gnomon • Runner Up | 2025 Summer Term  

Best of Term - Gnomon

• Runner Up | 2025 Summer Term  

SOFTWARE & SKILLS

• Unreal Engine 5 / Maya  / Blender / ZBrush / Houdini 

• Nuke / Houdini / SpeedTree / Gaea / Marvelous Designer / Marmoset Toolbag 4

• Substance 3D Painter / Substance 3D Designer

• V-Ray / Eevee / Cycle

• Ater E fects / Premiere / Photoshop / Illustrator / InDesign / Figma

 

• Environment Creation / Modeling / Sculpting

• Node-Based Generation / Simulation

• Texturing / Shading / Lighting / Compositing

• Hair/ Fur Grooming

• Post-production / Graphic Design

LANGUAGES

• Mandarin | Native

• English | Fluent

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